We used last year's Zone Mortalis mission and deployed on 6" deployment zones on opposing sides. I took the Familiar Ground Stratagem which gave me Move Through Cover and Scout for all of my Infantry. In the picture below you can see my firebase, a Dreadnought castled with a Techmarine with Power Field Generator, backed up by a 6 man Devastator Squad. You can see two Adepticon poker chips in the shot, representing 2 of the 4 objectives in the mission. This grouping of models was sitting on a 3rd. You can also see a bulkhead dead straight ahead. Brian's army lurked largely on the other side.
|This is about as much as you need to see of my army since everyone died in bloody slaughter.|
|A formidable battle line waiting to advance.|
|Scouts vs Spawn was not a fair match up. And to add insult to injury I dropped one of the Scouts when I got home from gaming and he broke in two.|
|Overwhelmed is the only way I can describe how I felt.|
|People cry about how useless Chaos Space Marines are. The might not be as points efficient as the other choices in the Codex, but they where superior to my Tacticals in every way.|
|I never put a dent in this squad. Their white armor looks fantastic against the brown backdrop though doesn't it?|
|This unit would have scared me if the rest of his army wasn't so effective that they were completely unnecessary and took no part in the game other than as more eye candy.|
Oh, and thanks to Brian and Mike for introducing me to Seven Wonders after the Zone Mortalis game. It was a good time. To be continued tomorrow with a recount of Sunday's gaming.
Also, check out Broken Contract Blog to see some great work in progress shots of the Security Officer concept sketches and an early incarnation of what might be the new Broken Contract logo.