Friday, January 7, 2011

Close but No Absolution - 2010 in Review


"I cant believe another year has gone by
And still nothing, as if we dont even try
And theres nothing to be proud of
And nothing you can truly stand by
Its time to believe!" - Chain of Strength

I started off 2010 with some ambitious goals (though less ambitious than year's past) and I fell short. My most important goal was to get the Angels of Absolution to 2000 points of fully painted models. I started the year out at around 1500 points. I launched out of the gate early on, completing a couple of key models like a Devastator Veteran Sergeant and a Dreadnought, but the rest of this year's completions for the Angels were 4 counters, my first Scout, and one Tactical Marine for a brand new squad. It was a strong start to 2010 but a weak finish.
Other goals I intended to complete were:

- Get my Tomb Kings to 2000 points fully painted. This army was completely untouched throughout 2010.
- Complete the Ork Trukk I've been working on since 2008. I tried really hard in the last week of 2010 to at least accomplish this goal. I still failed. I also wasn't supposed to work on any other Ork projects in 2010, and instead I completed 3 models for the army - 2 Trukk Boyz and a Scavvie Slave (counts as a Grot).
- Complete my Humboldt Park/Chicago themed board. I didn't get this done but I made some solid progress. In October I posted some close ups of little details. I really want to go crazy on the detail and flexibility of this game table so I'm okay with the fact that this was left incomplete.
- Not listed last January but I was supposed to paint a bunch of models for my buddy Mike. The Blood Angels Dreadnought in the above photo was one of those models. I had like 4 character models I needed to paint as well. Fail. Fail. Fail. And fail.

My final failing was that Scott and I had a painting competition to see who could get the most models done despite our demanding schedules and snail like painting pace. I felt like I was setting the pace for the first several months but as my dad always told me, "Those who run fast don't run long." Sure enough, I got busy and lost all my steam. With the final model I am posting today, I completed 18 painting points worth of models - 2 Dreadnoughts, 6 infantry models, and 4 counters -compared to his 37 painting points.
Strangely, despite being doubled I sort of consider it a success. I feel like I accomplished more in 2010 than I did in 2009, and that's really what it's all about. Conversely, Scott only tied his previous year's output. In my eyes, this made the competition a success and I'm practically begging him to do it again this year!

So lets talk about my goals for 2011! This year rather than setting point totals I'm going to do something a little more suited to my own sense of accomplishment which comes from my display case and how full it is with completed models. In that spirit here are my goals. (Please note that for purposes of these goals a vehicle counts as 4 models.)

- Shelf I & II. Angels of Absolution (DA): I intend to complete 5 models of any type.
- Shelf III. Redemptors of Golinar (IG): I intend to complete 10 models of any type.
- Shelf IV. Bloody Fist Orks (Ork): I intend to complete the Ork Trukk plus 5 models of any type.
- Shelf V. Tomb Kings of Khemri (TK): I intend to complete 5 models of any type.
- Shelf VI. Marienburger Mercenaries (Emp): I intend to complete no less than 25 models.

Some people can complete this many models in their sleep. For me it is very ambitious. The most important things I have on my side are the visual driver that makes me want to fill the display cases I own, the small targets for each army that allow me to jump around with my project ADD, and (hopefully) a little bit of competitive spirit between Scott and I.

Also, it isn't reflected in my goals above, but Scott and I are both striving to have 1000 points painted of our respective Empire (me) and Skaven (Scott). With my hodge podge approach to getting armies on the table, 25 models could still end up being 1000 points with characters and war machines.

Fiinally, I noticed that our blog output dropped from 2009 to 2010. I'd like to put forth a challenge to the rest of the 2nd City Warzone crew - let's strive to have 50 posts this year - just under one a week on average. We can do it. Who's with me?

Wednesday, January 5, 2011

Mechanicus Knights (aka Sentinels for my AdMech Guard Army)

Hey again,
Just finished up a couple more Knights for my AdMech Guard army... The first one not really super proud of.. had grand ideas when first gathering together the different bits.. but it really didn't turn out like I wanted it too and don't really want to spend any more time on it. Gonna be one of those models that sits on the shelf i think.. but anyhow it was a fun conversion attempt.. The bits used where Legs from the old metal IG Sentinel.. the body was a combination of the super old Space Marine Landspeeder and a new IG Sentinel... the top turret is bits from the new IG Sentinel and some weird mechanicus double melta tripod thing...









Next up is one of my regular Knights, this one armed with lascannons and as of right now, no extra armor, need to dig through my Chimera bits box for more of the track cover pieces (totally forgot about adding those til i just took the picts.. doh!!!)









2011 is starting off to be pretty productive.. now if i could only find people to play with...
-Brose

Thursday, December 30, 2010

Crimson Fists Mechanicus Sternguard...

Hey all, well my work recently bought me a new Nokia N8 phone with a 12 Megapixal camera (with macro!!!!) So will finally be able to post decent pictures again... Starting with this blog. I recently posted a 2000pt list for an upcoming tournament where i will be using a Master of the Forge and a Thunderfire Cannon in my Crimson Fists army... I have tons of Bionic bits left over from (MaxMini) from my Guard Mechanicus Army, so I was like, I think it would be cool to try and add a bit more AdMech bits to my fists army. I mean after the all the destruction on Rynn's World, the fists numbers have been reduced... so my thoughts with are this.. Most (if not all?) Chapters send Marines to Mars to be trained as tech priest.. so Pedro sent out a call for all these guys to come back home asap. Agree???
Anyways, I have to say, my only minor complaint with the MaxMini Boinic Bits are there are only 1 set of legs and 1 set of arms and while they are completely awesome, i decided it would make it kinda tough to make a whole 10 man tactical squad look slightly dynamic without tons of cutting em up and pinning/green stuffing them back together.. looking at my list, i have a 6 man Sternguard squad, so decided to just try a go at them first. So without further ado, here is are my conversions...
First up, a group shot of the six

now just close up's of the six...




(this ones a bit blurry but eh...)



and on that note.. that is my last project of 2010... looking forward to finishing up my AdMech Guard Army next year for sure!!!
Happy New Year All!!!!
-Brose

Monday, December 20, 2010

The Horrors... The Horrors...



I finished this unit of pink/ blue horrors.

I have to say, these new plastic horrors are a joy to paint. I wasn't crazy about them when they were first released, but painting them has won me over. I mean, look at this face:



Anyway, I like them more now that I've painted them. They're certainly not perfect and there are things I like about the last edition ones better (I'll cover more on this in a future post).

This unit is actually a mix of old and new horrors.

First here are more pictures of the new plastic horrors.


I really like painting jewels.

Icon bearer.

"Champion"


While I do like these new models, I own quite a few of the old metal ones. I really didn't want let them go to waste. Since they're so much smaller, I decided to paint them as blue horrors.

With each of these blue horrors, I painted one set of arms and half the their bodies pink. I wanted to show that each of these blue horrors used to be half a pink horror. So two of the horrors are pink on their right and two are pink on their left.

Besides the size, one of the differences with the new horrors is that they have a lot of "bling". I sculpted a little be of jewelery on to two of them.



Here is one more group shot.


This is a pretty important milestone. I now have painted as many miniatures as I did last year: 32 (Though I have 37 points in the painting race due to the way it's scored). I was really hoping to beat my total from last year, but that's looking less and less likely.

Sunday, December 19, 2010

Master of the Forge with Conversion Beamer on Bike

Hey,
So here is my Master of the Forge with a Conversion Beamer on a bike for the up coming Conquest NW Tournament... pretty happy with the conversions here.. the bike is a RT/2nd Edition Marine Jet bike that was carrying a Chaplain... The conversion beamer is a piece of the Imperial Bastian



Holidays are coming and i am going to buy myself a real camera, so next set of photo's will be nice I promise...
-Eric

Tuesday, December 7, 2010

Conquest NW....

Hey all... been pretty quiet here lately.... whats going on guys??? Personally, i've been all over the place and haven't had alot of time to do much of anything hobby related. Still chugging away at my AdMech Guard and I know scott has some newly painted daemons coming up soon, so stay tuned! In the meantime... thought i would post my list for the upcoming Conquest NW 2000 point 40k tournament and try and get some comments/thoughts/suggestions. Planning on adding 2 units i haven't used at all, and hoping to actually find someone to game with so i can test em out... Here we go,

HQ
Master Of The Forge
Conversion Beamer, Bike

Pedro Kantor
Honor Guard x5
3x Relic Blades, RazorBack (Heavy Bolter)

TROOPS
Tactical Squad x10
PowerFist, MeltaGun, Missile Launcher, Rhino

Tactical Squad x10
PowerFist, MeltaGun, Missile Launcher, Rhino

ELITE
Assault Terminators x5
x3 ThunderHammer/StormShield
LandRaider Crusader MultiMelta

SternGuard x6
x3 CombiMelta, Powerfist, RazorBack (Heavy Bolter)

HEAVY
Thunderfire Cannon

Devastator Squad x5
x3 Missile Launcher


The two units i haven't played are the Master of the Forge (MotF) and the Thunderfire Cannon.. My plan is to keep the MotF out of way and as far away (>48 inches if possible) from everything and try and pound away with those Strength 10 Blast shots from the beamer. Probably put the Cannon in some cover and do the same. Also not sure if i should ditch the Dev squad and add another Termie and maybe a sternguard or two... Also, Pedro with the honor guard is a great hard hitting unit that alot of people seem to ignore as i usually keep them back any let them support any troops that get in trouble.... Thoughts?

Thursday, November 4, 2010

Todays Conversion

Ever seen a Servitor run so fast....





or as someone else just pointed out... the plasma rifle has not been very good to him ;)