|The forces of Chaos on the streets around Dominion Gate.|
We started playing at 8PM. Brian was fielding a Chaos army using the new Chaos Space Marine Codex, and I was fielding the brand new Dark Angels for the first time. I don't have his army list but it was roughly something like this:
Chaos tough guy on a Blood Crusher or something.
Spawn acting as his bodyguard
2x Chaos Space Marine Squad
Chaos Cultist Squad
Plague Marine Bike Squad
Stratagem: Familiar Ground
|All these pics are blurry because of the sheer speed of the bikes. I wish this shot came out better. Proper lighting and a steady hand would have made this a dramatic shot, like out of a post apocalypse movie.|
Interrogator-Chaplain with jump pack
Assault Squad acting as body guard
Command Squad with Standard of Devastation
2x Tactical Squad
Stratagem: Interdiction Assault
|Ignore the bare metal Brother Bethor model in the corner. I have two Brother Bethor's laying around, both unpainted, and both with their standards removed. Oops.|
I'm not going to go through a turn by turn synopsis, but I'll give a rough overview. We both moved out of our deployment zones and claimed the nearest objectives so we could start accumulating Loot and Salvage VP's. Brian had more scoring units on the board and at one point he was gaining VP's on 4 objectives. I, on the other hand, stayed put on my two objectives and stuck my Command Squad with the Standard of Devastation between my two Tactical Squads so they could use Salvo. I have to say it was a fairly effective tactic. My bolter fire was punishing, and my Overwatch shots were highly effective. The little bit of fire my Command Squad took harmlessly dinged off of the Techmarine I stuck at the front of the squad.
Primary Objective: Loot and Salvage (Win 8 points/Tie 4 points/Loss 0 points)
Brian = Win 8 points
Secondary Objective: Plant the Flag (Win 6 points/Tie 3 points/Loss 0 points)
Nick = Win 6 points
Linebreaker (2 points)
Slay the Warlord (2 points)
Nick = 2 points
First Blood (2 points)
Nick = 2 points
Brain = 8 points
Nick = 10 points
Victory = Nick/Dark Angels
So my first time out with the new Dark Angels Codex I won - and with a completely Greenwing force. I feel good about that. It wasn't an easy win, but it was a win none-the-less.
From a play testing standpoint I feel like it went perfectly. The objectives encouraged us each to make hard decisions about or mobility and the game had a good mix of shooting and hand-to-hand fighting. Brian was concerned that his Stratagem, Familiar Ground, would be too powerful as it grants Scout and Move Through Cover to his whole force, but it wasn't enough to win him the game. My Stratagem, Interdiction Assault allowed me to place a 3" breach in the ground that acted as an additional board edge for my reserves to possibly emerge from, and though it allowed me the option of getting up close and personal, I ended up coming on from my deployment board edge instead, so neither was game breaking in any way - at least with the forces we were running.
All told I consider it a successful night and I thank Brian for coming over and helping out. I'm going to send that Scenario off to the Adepticon staff ASAP so it can be added to the packet.